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Question by siddharth3322 · Jan 02, 2019 at 12:13 PM · lightingshadowslightmapshadowdirectional light

How to add shadows in Game Environment

I can't able to get shadows within my 3d environment setup for the scene. As per my understanding, I have checked all settings but can't able to get success.

Here you have a sample scene example without any shadows displayed. alt text

I have set my light component and lighting settings like this way: alt text

So please give me guidance so I can get shadows of each environment objects in gameplay.

light-settings.png (176.4 kB)
unity-shadow-issue.png (224.3 kB)
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avatar image siddharth3322 · Jan 02, 2019 at 02:08 PM 0
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Car chassis material property and as like this other object's materials have the same kind of property. I have used real-time lighting only no static lighting used.

Car chassis material inspector:alt text

car-chasis-material.png (64.1 kB)

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Answer by Snipe76 · Jan 02, 2019 at 07:50 PM

alt text The meshes that are in your game should have Cast shadows and receive shadows enabled. Also, in Edit -> Project Settings -> Quality the shadows should be enabled.


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avatar image siddharth3322 · Jan 03, 2019 at 08:23 AM 0
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In Quality Settings, Shadows was disabled by default. I enabled that as per your answer and its start showing shadows in the game environment. alt text

quality-settings-shadow.png (112.4 kB)

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