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Question by CoughE · Mar 01, 2017 at 02:32 AM · uicanvasmovenot workingproblem during runtime

UI does not work until game object is moved?

Hello everyone, I have a UI canvas and its buttons do not work until I move the physical World-space canvas. It doesn't matter how I move it, it does nothing until manually moved. Anyone know why this is?

Checklist

  • There is a EventSystem object in place

  • There is a graphics raycaster component attached

  • Tested in empty scene with just UI

  • No transparent panels or anything blocking interaction

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