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Question by Agent654 · Jan 13, 2015 at 09:48 PM · recttransformanchorgizmo

RectTransform Anchor gizmos, not visible in scene editor

Full disclaimer - I have been searching for an answer to this, and have had no luck in the past hour trying to find the solution; so apologies now if this has already been answered somewhere.

I recently upgraded my free Unity build to the new 4.6.1 and I'm very excited to try out the new GUI tools that we have at our disposal. I set up a new project, used the 2D defaults (I'm primarily just messing around with elements) and everything seems to be going fine.

Until I realize, that upon adding a button to my Canvas, I can't see the anchor points of the parent canvas in relation to my button.

For example, the tutorials all show this nifty little gizmo:

alt text

But in my own scene editor window, I don't see that same gizmo - anywhere. Is there a "show anchor gizmo" setting that I'm missing somewhere?! Or is this some kind of frustrating limited feature to only Pro licenses? I get the same blue circles / orbs for resizing the element, but those darn arrows for the anchor aren't showing up.

Per the usual - any and all help is enormously appreciated!

gizmo.png (14.0 kB)
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avatar image msakkuzu · Jul 21, 2017 at 03:52 PM 0
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In my case, the UI layer was invisible. alt text

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Answer by ganaware · Oct 19, 2015 at 10:34 AM

I have the same issue too on 5.2.1p4 (64bit, Windows).

I think it is a Unity Editor's bug, but a workaround is there.

  1. When RectTransform Anchor gismos are hidden, create a new scene (File -> New Scene).

  2. Then, close the Unity Editor (File -> Exit). No need to save the created new scene.

  3. Run Unity Editor and open your project.

  4. Open a scene that contains uGUI objects.

  5. Gismos are shown now!

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avatar image Agent654 · Oct 19, 2015 at 05:10 PM 0
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Haven't experienced this ever again - but if I do, I'll attempt these steps and respond!

Thanks for the addition!

avatar image KemojoPtr · Dec 08, 2017 at 02:27 AM 0
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That worked for me when nothing else did! Thanks!

avatar image Gillissie · Apr 16, 2019 at 09:55 PM 0
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As bizarre as this solution is, it actually worked for me.

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Answer by oktay1972 · Jul 28, 2016 at 01:26 PM

the same problem with me. I solved problem by changing debug mode to Normal at inspector window.

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avatar image ThomLaurent · Apr 26, 2019 at 02:24 PM 0
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It definitely worked for me, I had two inspectors : - the first in normal mode - the second in debug mode and HIDDEN Actually just passing by the hidden inspector tab is enough to bug the gizmo when back to normal mode. Fun fact : a restart of Unity made my debug inspector tab to reset to normal mode (it's a regression too ^^).

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Answer by msakkuzu · Apr 03, 2017 at 08:51 AM

What you need is use Rect tool to see does not matter you work on 3D or 2D . alt text

If you still can not see the anchors Set Layer to Default


gui-rect-tool-button.png (3.6 kB)
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Answer by eagleTiger · Sep 16, 2019 at 06:07 AM

if any of your Inspector window (as you can have more than one Inspector windows at a time) is LOCKED or in DEBUG mode, the anchor gets hidden

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avatar image d2rulezzz · Feb 01, 2020 at 11:42 PM 0
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thanks, your advice helped me

avatar image EdwinLyons · Mar 09 at 04:16 PM 0
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This - followed by restarting Unity fixed it for me.

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Answer by Agent654 · Jan 14, 2015 at 02:49 AM

And now for an interesting turn of events - this was the first time I've ran 4.6.1 on this computer, apparently restarting the machine was enough to get the gizmo's to show up.

I'm at a loss. O_O

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avatar image Redwolve · Jan 14, 2015 at 04:21 AM 0
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Happy to hear that you got it working!

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