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Question by KnightRiderGuy · Jan 19, 2016 at 04:12 PM · c#canvaspanelloading screenswitch cameras

Load Bar For Camera Switch on Canvas

OK hopefully this wont sound complicated. But lets say I have a music player on another canvas in my scene that streams in songs from an external folder, now when I do my camera switch to that canvas I am also activating that music players panel which then starts loading in the songs, to an array I believe. But during it's loading you only see a black screen until the loading is done.

Is there a way to make a loading screen for this camera & canvas panel swap? I have looked all over google and can't find any answers or examples.

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avatar image SterlingSoftworks · Jan 19, 2016 at 07:09 PM 1
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What if you had a separate camera that you switched to that had your "Loading" screen on it.. Then after however long it takes to load everything, you switch to the next one..? Would that work?

avatar image KnightRiderGuy SterlingSoftworks · Jan 19, 2016 at 08:03 PM 0
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@SterlingSoftworks, I did think of something like that, the only problem is that the load time would depend on how many songs are being loaded from a music folder and that number could be anything on anyones machine. So I was looking for something that was a little more accurate. ;)

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