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Question by GalxyzStudios · Apr 14, 2017 at 07:39 PM · unity 5uigameobjectcanvasactive

canvas child of another canvas issue

Im using Unity 5.6.0f3 and im noticing some odd behavior with a canvas i have that parents another canvas with elements and am wondering if im missing something or if this is a bug? I attached the config that its set to and can repo both at runtime and in editor before running. What i do is have the parent object prefab, CircleMenuUI, on then drag into the scene. I can clearly see the ui in the game view as expected. I then turn the CircleMenuUI gameobject off in the inspector, the ui goes away expected. Then the weird part starts, I turn it back on again and what do you know, i dont see the ui in the game preview window like it was when i first dragged it in. The even stranger part is I can see it in the edtior view like it should, just not the game view. Anyone have any insight on this? alt text

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