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Question by malcolmtwl · Jan 15, 2012 at 04:08 PM · audiopausetoggle

Using Pause and sound on/off in Toggle

I have this code and would like to add an audio on/off and pause to it but i keep getting errors, please advice.

 @script ExecuteInEditMode()



private var toggleState1 : boolean = false;

private var toggleState2 : boolean = false;

function OnGUI() {

 toggleState1 = GUI.Toggle(Rect((Screen.width - 800)/2, 20, 150, 20), toggleState1, "Sound on/off");

 toggleState2 = GUI.Toggle(Rect((Screen.width - 800)/2, 40, 150, 20), toggleState2, "Pause");
 

}

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Answer by aldonaletto · Jan 16, 2012 at 02:26 AM

Use AudioListener.pause to pause all sounds in your game - audio.mute only mutes the AudioSource of the script owner object.

@script ExecuteInEditMode()

private var toggleState1 : boolean = false; private var toggleState2 : boolean = false;

function OnGUI() { toggleState1 = GUI.Toggle(Rect((Screen.width - 800)/2, 20, 150, 20), toggleState1, "Sound on/off"); AudioListener.pause = toggleState1; toggleState2 = GUI.Toggle(Rect((Screen.width - 800)/2, 40, 150, 20), toggleState2, "Pause"); Time.timeScale = toggleState2? 0 : 1; }

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avatar image malcolmtwl · Jan 16, 2012 at 02:41 AM 0
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It works now thanks (:

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Answer by dorpeleg · Jan 15, 2012 at 07:28 PM

this is my pause button code

 if(Input.GetButtonUp("Pause")){
    if(Time.timeScale > 0)
     Time.timeScale = 0;
    else
     Time.timeScale = 1;
    }

and you can use audio.mute = true/false to toggle music

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avatar image malcolmtwl · Jan 16, 2012 at 01:46 AM 0
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ok will try it out

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