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Question by MTandi · Dec 12, 2018 at 07:50 AM · coroutineyieldwaitforsecondsienumeratoryield waitforseconds

Could not load source 'Coroutines.cs': No source available.

My coroutine suddenly stopped working - the code goes into the IEnumerator body, but returns when it hits WaitForSeconds().

The debugger said this after the return:

Could not load source 'Coroutines.cs': No source available.

There are no errors in the editor though. I've tried restarting the project, didn't help.

I'm using Unity 2018.3.0f1.

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Answer by MTandi · Dec 12, 2018 at 08:36 AM

Turns out this was an issue. https://answers.unity.com/questions/537653/waitforseconds-is-breaking-out-of-my-ienumerator.html

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