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Question by Sean_The_Ripper · Aug 21, 2010 at 02:26 AM · saveloadpause

how do you save and make a pause menu?

Could someone please help me? how would i make a script to make a pause menu by pressing p and make a save/load option in it?can someone please Help? Thanks in advance!

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Answer by Goody! · Aug 21, 2010 at 02:40 AM

Hey shawn. If you aren't finding your answers on this site another resource is a unity custom search here: http://www.google.com/cse/m?cx=002470491425767499270:iugs1ezlsfq&cref=&theme=DEFAULT

I do a lot of searching there and it can help you in finding out the basics.

Your questions seem general enough to warrent a little searching before being asked on this site.

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Answer by uni · Aug 21, 2010 at 11:32 AM

I don't think there's a quick and dirty way to pause. You'll have to:

  • Stop the Physics Engine
  • Stop all animations
  • Possibly apply some image effect, like blur or black and white
  • Disable character control
  • Turn off other game elements
  • Stop Enemy AI/Animation

Then you have to provide the GUI to give the options for Save/Load features or saved games

Hope this helps

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Answer by · Aug 21, 2010 at 01:35 PM

Quoting myself from another similar question: 'Making a Pause Menu'

UnifyCommunity has a sample Pause Menu Script. There are also a bunch of informative answers in a question asking, 'How do I pause my game?'.

As for the saving/loading, take a look at 'How to script a Save/Load game option', or the Save and Load from XML sample (also at UnifyCommunity).

I found all these links by searching UnityAnswers for 'pause game' and 'saving loading' - you'll find a lot of questions have already been answered, just give it a search first!

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