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Question by Jesse2431 · Oct 15, 2021 at 11:45 AM · physicscolliderwheelcolliderwheeltank

Best Settings/Config Wheelcollider Tank

Hello everyone!

Question: What is the best wheelcollider config for a tank?

I'm trying to make a tank and need it to act like a tank. Like when a wheelcollider meets an object the wheelcolider gets pushed above and the whole vehicle doesn't, and I neeed as less as friction as possible.

Thanks!

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avatar image Captain_Pineapple · Oct 15, 2021 at 01:15 PM 0
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there is no such thing as a best setting for these kinds of things. The settings depend on what you as a developer want to achive as "drive-feeling" as well as size and mass of the vehicle as well as the size and count of your "wheels".


So without any further information noone will be able to give you a proper answer here..

avatar image Jesse2431 Captain_Pineapple · Oct 16, 2021 at 07:49 PM 0
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I updated the question!

avatar image Captain_Pineapple Jesse2431 · Oct 17, 2021 at 08:29 PM 0
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don't want to be rude here but i don't see much difference. You still did not add any details regarding your issue like your current rigidbody and wheelcollider setup. You describe what you want to achive but not what your current approach is or why that does not meet your expectation.


In addition: you write "as less friction as possible". what do you mean by that? friction in what direction? dynamic or static friction? did you even try to play around with the friction values on the wheel colliders?

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