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This question was closed Mar 20, 2016 at 10:26 AM by animeman0 for the following reason:

The question is answered, right answer was accepted

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Question by animeman0 · Mar 20, 2016 at 10:07 AM · c#vector3quaternionrandomconvert

How to use Random.rotation inside a vector 3? C#

I'm trying to use: public Quaternion randomRotation = Quaternion.Euler(new Vector3(0,0,Random.rotation));

However I get this error, error CS1503: Argument '#3' cannot convert 'UnityEngine.Quaternion' expression to type 'float'

I know why its wrong but I don't know how to fix it. I tried System.Convert... like how you would if you were trying to convert a float to a string.

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Answer by mkobaner · Mar 20, 2016 at 10:22 AM

this might work if you can implent

public Quaternion randomRotation; public float x;

//than in update;

x =Random.Range(0,360); // or anyvalue you like

Quaternion randomRotation = Quaternion.Euler(new Vector3(0,0,x));

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avatar image animeman0 · Mar 20, 2016 at 10:26 AM 0
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Thanks! Guess I was over thinking it.

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