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Question by Ibbaasilmo · Jun 08, 2021 at 05:41 PM · movementgameobjectflipping

Need help with moving an empty game object from one side of my player to the other

So I recently followed a melee combat tutorial and in that tutorial they used an empty game object as a sort of hitbox for the melee weapon. When I tried it it worked fine but it would stay at the right side of my player even when my player was facing left. I flip my character using the flipX and flipY functions of the sprite renderer. Is there anyway I can move the empty game object to the other side of my player when he flips that way? https://youtu.be/1QfxdUpVh5I This is the tutorial I followed. Also keep in mind that I am a total rookie at coding and using unity since I started using it very recently.

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Answer by brian1gramm1 · Jun 08, 2021 at 09:22 PM

My understanding of sprite flipping is that it is basically negating the x axis (-x). So multiplying your hitbox transform x by -1 would switch sides. The better way might be to have two hitboxs, one on the left and right, and turn them on and off respectively.

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avatar image Ibbaasilmo · Jun 09, 2021 at 03:51 AM 0
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Thanks! Having 2 hitboxes like you suggested worked flawlessly

avatar image brian1gramm1 · Jun 09, 2021 at 07:53 PM 0
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Cool beans. Happy coding.

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