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Question by danmoople · Apr 18, 2017 at 06:05 PM · unity 5scripting problemscript.unity 4.6unity 4.3

How to assign GameObject to Script?

I have a script with 2 gameobjects alt text

Then I assign this script to an Instantiated object using Add.Component - but It's assigned with no gameobjects I need. Just "None (GameObject)". So how to assign those 2 gameobject to script before doing Add.Component to other gameobject?

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Answer by Cuttlas-U · Apr 18, 2017 at 06:13 PM

hi; u should assign GameObjects after Instantiate it;

on the start() method of your script create a function to search for those object by their name in the scene and add them;

for example :

 void Start()
 {
 Road = GameObject.Find("Road");
 Car= GameObject.Find("Car");
 }
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