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Question by Apany · Sep 27, 2018 at 03:46 PM · 2drotation2d gamerotate objecttracking

Tracking the object in the 2D game

Forgive me for asking this question, but please help me. The task is as follows: in a 2D game with a view from above, make it so that 2 objects are watching one by one turning (this will be 2 players). How much I did not experiment did not work., Community please help me. I understand that this question was asked more than once and not twice, but I still ask. How to make sure that in the 2d game (with a view from above), two objects were watched one after another

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avatar image KittenSnipes · Sep 27, 2018 at 07:01 PM 0
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@Apany

So you want each player to only see their own view of the game? Or in other words have their own camera? Or do you want enemies to watch them? You need to help us understand what you mean a bit better

avatar image tormentoarmagedoom · Sep 27, 2018 at 11:07 PM 0
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Good day.

If you want a good answer, we need a good question. I dont understand what "2 objects are watching one by one turning " means, what "two objects were watched one after another" means... make a draw please.

avatar image Apany · Sep 28, 2018 at 07:45 AM 0
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@$$anonymous$$ittenSnipes @tormentoarmagedoom

I will try to give an example. in the game "for honor" in guard mode, 2 characters face each other regardless of the direction in which they move. I want to achieve something like that, but I'm in the 2d format

PS I apologize for the poorly posed question

avatar image tormentoarmagedoom Apany · Sep 28, 2018 at 07:48 AM 0
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then use LookAt() function

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