MickyX answered
Issues with importing 3d model (fbx file) made from photogrammetry. Textures come out wrong.
1 Reply
0 Votes
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PBNG asked
Does the Unity Scaling settings for a model impact the texture detail?
May 31, '22 in Help Room
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beastfriends2008 published
Shouldn't there be more options under "Custom Package"?,Shouldn't there be more options here?
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1 Reply
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VitalRadiation published
How do I add an already built and textured set in unity?
Apr 29, '22 in Help Room
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SMEC_Zackery_Camille asked
Using the Rule Set function from the PiXYZ Plugin to try to reset Position or Translation with the 'Set > Transform' node without resetting the Rotation field either
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mehmet_alpkaya published
CrossPlatformInput
Mar 27, '22 import·importing·importing assets·importing problems·crossplatform
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IgorAherne answered
Normal mapping mirrored UVs?
2 Replies
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-1 Votes
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lucasjohansson commented
How to Change Default Import Settings?
Feb 20, '22 editor·sprite·import·settings·import settings
5 Replies
8 Votes
IG_Boudreaux answered
What causes this build log message: "Shader import version has changed; will reimport all shaders..."
2 Replies
1 Votes
jmcgraw961 commented
All Asset Previews for Prefabs and Models are fully black.
Feb 3, '22 editor·import·asset·2d rotation·preview
3 Replies
1 Votes
dmitry_veshchikov published
Editor script to slice sprites
Jan 27, '22 editor·sprite·import·editor-scripting
4 Replies
1 Votes