Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This question was closed Sep 06, 2018 at 02:13 PM by tormentoarmagedoom for the following reason:

Too subjective and argumentative

avatar image
-1
Question by JoshuaCadusale · Sep 06, 2018 at 09:20 AM · first-person-controllermobile devicesdrophoverpick up object

Mobile Version: How to pickup and drop an item.

Hello Guys, I really need help in picking up and throwing items in Unity 3d. Btw, this is a mobile first person perspective version of the game.


I want my character to pickup items if the camera is looking at the item with distance, and if it's already looking at the item, it will display a message near the item that displays the name of the item and the item will also be highlighted or outlined or will glow. For example: Item_Axe = "Axe". Also a button will popup in the screen that will allow the user to pickup the item when it is touched.


The character will be able to pickup the item by touching the button that popups in the screen. (remember my game is for mobile version) and after the item is picked-up, I want it to look like my character is really holding it with his hand.


For throwing or dropping the item, there will be a word or a button that says "Drop item" and when it is touched, the item will be dropped with a small amount of force that is added to it.


This is really my first time making a game and I'm still a student and I really need help for this project because our Country doesn't have a course for making a game so I'm really finding ways to learn how to code things in making a game. It will really be a big help for me for those who can give suggestions for my problem thank you! :)

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image eses · Sep 06, 2018 at 10:03 AM 0
Share

@JoshuaCadusale - There are tons of tutorials on object pickup. Just google for it, and you'll find answers here, and tutorials in YouTube. $$anonymous$$ost likely you won't find tutorial that explains you everything you tell here, but watch several and make notes, then just start solving all the steps you listed one at the time.

1 Reply

  • Sort: 
avatar image
0
Best Answer

Answer by tormentoarmagedoom · Sep 06, 2018 at 02:13 PM

Good day.

You are asking something that has been answered several times, with so much tutorials in youtube, so many guide manuals...

Dont want to learn what you need, you need tp learn how to find and use the functions you need. Spend time learning things that aparently you dont need, and will see that you are learning to learn, thats the important thing.

I close the question. Good luck! Bye!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Follow this Question

Answers Answers and Comments

152 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

FPS Controller For Phone 0 Answers

Pointing an object to the mouse cursor. 1 Answer

Speed variable not incrementing per frame (Bug?) 1 Answer

Why isn't this code dampining the x-axis of the player movement? 0 Answers

Help to find the fps drop problem in game build - Unity 5.6.2f1 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges