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Question by gipsnichmeer · Dec 18, 2020 at 07:02 PM · networkingmultiplayermirror

Mirror Multiplayer isLocalPlayer not working

I am trying to create a simple Multiplayer Game using Mirror. Now i ran into a problem: isLocalPlayer allways returns false.

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Answer by gipsnichmeer · Jan 23, 2021 at 05:20 PM

I figured it out: you have to put a player Tag on the player prefab

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Answer by Yairk10 · Jan 21, 2021 at 05:18 PM

you Maybe need to put client tag and do the object client authority

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avatar image TheMK-_- · May 23 at 12:02 AM 0
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Yes you are indeed correct, client authority is the important one, makes sense I guess, unless you make it so clients send input to sever for the server to move. would be very laggy though.

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