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Question by ConquestusWorks · May 23 at 02:10 PM · prefabsgameobjectsmultiple

Create multiple prefabs from multiple objects in the selection of the Hierarchy (Unity 5.3.5)

I know this question has been asked several times and there are several solutions out there. Sadly not for the Unity version I am using. I'm using Unity 5.3.5 and am forced to use it in the boundaries of the project i'm working on.


I tried to fit some of the code out there to fulfill my needs, but my C# is not advanced enough to get that to work. I can do some very basic stuff, so I would really appreciate if someone can lend me a helping hand by providing a script that would work for me.


Examples that don't work for me I found here:


https://answers.unity.com/questions/1310024/i-want-to-create-individual-prefabs-based-from-hie.html


https://docs.unity.cn/2017.4/Documentation/ScriptReference/PrefabUtility.CreatePrefab.html


Thanks in advance

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Answer by LOSTSOUL86 · May 24 at 06:14 PM

Hi, thats very old Unity.

I am not sure what exactly you want to do. The objects are in the scene? And you want to make prefabs out of them?

But as I can see PrefabUtility.CreatePrefab was also available in 5.3.5.

Can you share your code and what error you getting. Maybe I will be able to help.

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