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Question by Yaza · Jun 11, 2014 at 03:56 PM · materialsrendererparticle systemmultipleeffect

Multiple Materials on Particle System?

Hello everybody,

I bought a package with several cool particle effects some time ago, and I have problems creating similar effects. So in the package, there are some particle effects that use multiple overlapping materials to create a plasma-like look.

Can you explain to me how to assign two materials to one particle system? In the renderer component there is no option to use multiple materials :( But there has to be a way, since there are particle effects in the package which do use two materials. I don't even know how to exchange the first material of the bought particle effect^^

The image below shows the particle effect with two materials:

alt text

Please tell me if you have ideas how to do this, since I have no clue what's going on :P

Greetings, Yazata

particle effect.png (33.7 kB)
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avatar image Jeff-Kesselman · Jun 11, 2014 at 03:56 PM 0
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I would guess its two complete particle systems on the same object and overlapping their positioning.

avatar image Yaza · Jun 13, 2014 at 11:47 AM 0
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The problem is that with two particle systems, not all particles overlap since their spawn position is randomized :/

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Answer by Datando · Jun 03, 2015 at 12:51 PM

In the Editor Folder there is a script called "MaterialOverride"... alt text


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avatar image Henry_Sun · Aug 16, 2021 at 07:54 AM 0
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It seems like a custom script of your project. I don't know where to look for as "Editor Folder“ is not a built-in folder that only exists when you create it and put scripts in it.

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