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Question by IgorArnaut · May 06 at 08:25 PM · collider2dtilemapboxcollider2d

[HELP] Player passes through red tiles even though it shouldn't

I am making this project again from scratch because my hard drive died and lost the original project. Anyway, I have made a Tilemap that has animated tiles and I gave it a Composite Collider which uses Tilemap Collider 2D. alt text I have a Player and I gave it a Box Collider 2D. It is expected red tiles to be impassable, but in-game the player just passes over them. It has worked before. alt text

unity-player.png (342.5 kB)
unity-tilemap.png (344.4 kB)
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Answer by IgorArnaut · May 07 at 02:18 PM

Well. It seems I haven't set collider type for animated tiles. My bad.

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