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Question by MKayJay · Oct 06, 2021 at 05:15 PM · terrainmeshproceduralgrass

Looking for Grass asset that can procedurally generate grass on a mesh at runtime

So I've been scouring the asset store for grass shaders and particle assets, and there are some good-looking ones out there. Rather than spam, several asset creators, I figured I'd give it a go here. The issue is that grass assets are generally not advertised with whether or not they work at runtime, and procedurally or not.

Basically, I'm looking for an asset (It's okay if it's a paid one) that can generate grass at runtime. So basically I procedurally generate terrain at runtime and need grass on it, either based on which texture it has at the current position or, alternatively simply based on a height level. Art style doesn't matter too much, I'm quite confident I can customize that to my liking.

Hope this kind of question is okay - Thanks for your time.

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