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This question was closed Nov 12, 2015 at 12:08 PM by grisungen for the following reason:

The question is answered, right answer was accepted

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6
Question by grisungen · Nov 11, 2015 at 01:10 AM · c#colorupdateemission

Setting emission color programatically

I have tried searching for this, but cannot find any solution. I'm setting the color of each object as such:

 Color color = Color.red;
 float f = 0.4f; 
 GetComponent<Renderer>().material.SetColor("_EmissionColor",color*f);

However, in the game the color is not set unless i select the object and expand the material component. [I made a gif illustrating what I mean.][1]

I have tried using the DynamicGI, based on issues that were kind of similar, but nothing works. However, seeing that clicking the material in the unity editor causes it to be updated, the change seems to be registered. The updated materials are just not automatically applied.

EDIT: Finally, after searching for altogether probably 8 hours, I found the solution. If you have the same issue, add

 material.EnableKeyword("_EMISSION"); 

after setting the emissioncolor :) [1]: http://i.imgur.com/dQKeyBN.gif

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Answer by grisungen · Nov 12, 2015 at 04:24 PM

I solved the problem. Turns out I had to also set material.color, in addition to the emissioncolor.

i.e:

 void Start(){
     renderer.material.color = color;
 }
 void Update(){
     f = getIntensity();
     Color color = Color.red * f;
     renderer.material.SetColor("_EmissionColor", color);
 }
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Answer by grisungen · Nov 12, 2015 at 04:27 PM

Finally, after searching for altogether probably 8 hours, I found the solution. If you have the same issue, add material.EnableKeyword("_EMISSION"); after setting the emissioncolor :)

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avatar image RyanNguyen · Oct 17, 2017 at 03:56 PM 1
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Your reply has helped me a lot. Thanks you very much!

avatar image Lythox · Aug 05, 2018 at 09:07 AM 1
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Thank you so much for saving me these 8 hours! It turned out to be the problem for me.

avatar image SkyGolem · May 08, 2019 at 10:06 AM 2
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Doesn't work for me actually :/

avatar image Irin · Nov 25, 2019 at 03:36 AM 0
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Post the full script, i cant follow your logic.

avatar image miracalious · May 30, 2021 at 07:43 PM 0
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This also solved my emission issue

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