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Question by Kavithagamer · Mar 24 at 10:39 AM · meshes3d modelflickeringquests

Hi, Using quest2. have a flickering issue

I have used the glb model inside unity using the Draco package. Directly dragged and used the Game area.glb into the scene. when i build and test it in the quest2 the surface walls on left and right side flickers. i have tried 8 x Sampling anti aliasing, color space is in linear

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