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Question by unity_PJh02SlmF15Jnw · Aug 06, 2021 at 10:56 PM · mayarigging3d model

Maya rigging to Unity.

Hi Everyone

I have made a suspension system in Maya and set it using the expression editor so that the parts interact. However when exported as an fbx these relations are lost and the parts have no effect on one another. Would anyone be able to offer advice on how to rig such a system or link any helpful videos.

Thanks in advance

Fred

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