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Question by helijackybu · Aug 22, 2021 at 03:33 PM · axisimporting problems

Fix axis in models

I have an Imported 3D model. However, the z axis of it point vertically instead of horizontal. I have tried a solution to put this model in an empty object but It seem doesn't work. Is there any solution on how to swap between y and z axis or fix it?alt text

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Answer by asafsitner · Aug 22, 2021 at 09:37 PM

The real way to fix it is with a 3rd-party DCC tool such as Blender.

You can also try and check the Bake Axis Conversion option in the Model Importer and see if it helps: alt text

A third option is to make a prefab out of the model, where it has an empty game object for a parent, which is oriented correctly. You would then refer to the parent game object instead of the model's game object when needed.

See also: https://answers.unity.com/questions/1208080/change-pivot-point-of-gameobject.html


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