0 Replies
0 Votes
Deuce2008 commented
How to rotate towards a target but only on the y axis ?
4 days ago c#·rotate·lookat·rotation axis·lookattarget
1 Reply
0 Votes
YusufAfacan asked
LookAt and Follow different objects
Jun 4, '22 camera-movement·lookat·camera rotate·camera-look·following
0 Replies
0 Votes
0 Replies
0 Votes
1 Reply
0 Votes
1 Reply
0 Votes
Narc0t1CYM edited
I created a LookAt function but the camera does not look at the car that I'm using. BTW I'm following a tutorial
Mar 25, '22 lookat
2 Replies
1 Votes
CtrldChaos3166 commented
Is there a way to reset the transform on an object to make it default to those settings?,Is there a way to reset the default transform for an object?
1 Reply
0 Votes
SixGames101 answered
How can I make an object always look at the mouse?
Mar 3, '22 rotate·lookat·gun script·gun movement·gun position
2 Replies
0 Votes
ShahinBhai commented
Rotating a 3D object on the Y axis relative to the cursor's position?
Feb 22, '22 rotation·3d·lookat·mouseposition
2 Replies
0 Votes
BuzzyRoboYT edited
How to make slight Camera move and smooth
Jan 17, '22 camera·camera-movement·lookat·camera rotate·camera follow
0 Replies
0 Votes
MakerBen commented
Trying to have object spin within player and always face "up" relative to camera [example pics of what I'm trying to achieve in post]]
Jan 14, '22 camera·rotation·player·lookat·eulerangles
0 Replies
0 Votes
EddieMonsi edited
transform.up flips gameobject by it's x-axis when transform.up.x is 0 and when transform.up.y is negative
Jan 13, '22 2d·rotation·transform·lookat·lookrotation
0 Replies
0 Votes
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0 Votes
Filip8429 answered
RenderPipelineManager.endCameraRendering only affects ViewPort-camera
Dec 27, '21 rendering·lookat·camera rotate·cameras·split-screen
1 Reply
0 Votes
3 Replies
1 Votes
DenisIsDenis rolled back
Sword moving towards player with "LookAt(Player)" but not in right sword's angle.
1 Reply
0 Votes
2 Replies
9 Votes
Dorscherl commented
Simulating Mouse Input for AI
Jul 5, '21 rotation·ai·lookat·mouselook·lookattarget
0 Replies
0 Votes
3 Replies
0 Votes
PlasticFrames commented
Smooth LookAt OnTriggerEnter for static enemies
Jun 30, '21 transform.position·lookat·rotatetowards·quaternion.lookrotation·quaternion.slerp
1 Reply
0 Votes
1 Reply
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1 Reply
0 Votes
Carl201010 commented
MainCamera, LookAt script and activation tracks in timeline
May 28, '21 lookat·cameras·activation·main camera
1 Reply
1 Votes