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Question by Tomboy12 · Sep 06, 2015 at 10:25 AM · mobiledeviceshandle

Building a Moba game for the mobile devices

Hi, we are 2 entrepreneurs, wanting to create a new moba game (for mobile) we read in one of the forums that the game fates forever had some core problems that a lot of devices for over heated and could not run the game well. we wanted to ask if the problem was with unity, if unity can handle a moba game ?

we are not programmers so please keep that in mind on your reply.

thank you very much.

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avatar image MalachiteBR · Sep 07, 2015 at 10:40 PM 0
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contact me at renato.malachite(at) gmail [dot] com

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Answer by Suddoha · Sep 06, 2015 at 10:45 AM

You can build such games for mobile devices. It depends on your requirements, but Unity should do well. If you need perfect optimization in terms of small size, best performance (talking about things you usually cannot influence in Unity as you don't have access too the engine core features without special licenses) you might wanna do it from scratch, or at least not with Unity.

But you won't get into troubles with Unity, if you have a good approach and know how to optimize the game.

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avatar image Tomboy12 · Sep 07, 2015 at 09:58 PM 0
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Thank you for the reply. So how much working programmers do i need to work on a moba game ? the $$anonymous$$imum amount ? (just the programmers without the designers) And what is the time frame for that number of programmers until Alpha or Beta launch ? (estimate of course)

avatar image Suddoha · Sep 07, 2015 at 10:36 PM 0
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Noone can answer that because noone knows what you're ai$$anonymous$$g for, which feautures, how qualified the people are that work on it, and tons of other factors.

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