Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by deathripper · Mar 25, 2015 at 10:20 AM · scriptingbasics

Move around a sphere

Hey there,

I wanted to create a game similar to Super Stardust HD https://www.youtube.com/watch?v=q-qV0NuLZQo

I was wondering what the best approach was to achieve this. (player moving around a sphere killing asteroids and enemies etc.) I read quite a lot of articles regarding Super Mario Galaxy which basically shares the same movement however all of the tutorials for such a movement require the usage of physics (Gravity) and Raycasts. Considering the amount of bullets, asteroids and enemies in a game like Super Stardust wouldn't that be too much if every single object would use gravity and raycasts etc ?

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ParanoidSnail · Mar 25, 2015 at 10:23 AM 0
Share

You might find a lot of usefull information here:

http://answers.unity3d.com/questions/41050/how-can-i-make-movement-on-a-sphere.html

avatar image hexagonius · Mar 25, 2015 at 05:49 PM 0
Share

If you're just using a sphere, you could fake everything since "on the surface" is just a specific distance to it's centre. Flying objects would just be further away.

Or you could use physics, program$$anonymous$$g your own gravity always pointing to the centre of the sphere while the affected object as an up vector always pointing from it.

avatar image MilitaryG · Aug 03, 2021 at 03:16 PM 0
Share

does this help?

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by iHaveReturnd · Mar 25, 2015 at 06:06 PM

This is the thread that got it working for me: http://forum.unity3d.com/threads/faux-gravity-making-my-brain-spin-help.8873/ Took quite a bit of work and I understood a lot less then though. Hope it works out for you :)

Down a little bit from the initial post someone created the FauxGravity scripts and whatnot.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

24 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Tilt object x degrees, smoothly 0 Answers

Dragg 2D object? 1 Answer

When i double Tap single Tap function also Executing.. 1 Answer

Adding animation from other model on character 0 Answers

Best way to store large quantities of information 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges