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This question was closed May 10 at 05:29 AM by cavachie.
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Question by cavachie · May 08 at 11:27 PM · gameobjectmaterialplayerchange

Player Material Change works on shop preview menu, does not change Player material on other scenes.

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class MaterialChanger : MonoBehaviour { public GameObject Player; public GameObject Player2; public GameObject Player3; public Material skinMaterial;

 public void OnMouseDown()
 {
     Player.GetComponent<MeshRenderer>().material = skinMaterial;
     Player2.GetComponent<MeshRenderer>().material = skinMaterial;
     Player3.GetComponent<MeshRenderer>().material = skinMaterial;
 }   
 void Awake()
 {
     GameObject.FindGameObjectsWithTag("Player");

     if (gameObject.tag == "Player")
     {
         DontDestroyOnLoad(this.gameObject);
     }
 }

}

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