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Question by leowu4ever · Sep 27, 2014 at 04:15 AM · androidiphonegraphics

The quality on mobile device is very low

The game runs pretty decent on PC. However, it looks very bad on my iPhone and android phone when running through Unity remote.

I have tried different combination of quality setting but it seems nothing changed.

Anyone please explain why the quality and running speed is so different between these platforms even through on a fast setting.

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Answer by Stardog · Sep 27, 2014 at 04:33 AM

Unity Remote is just for testing and is much slower than a build. It's just for testing if input works. You can use the input from Unity Remote and keep your eye on the editor where it should be smooth.

You also have a decent amount of draw calls.

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avatar image Eric5h5 · Sep 27, 2014 at 04:57 AM 0
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Way too many tris/verts/draw calls for what's actually on the screen.

avatar image awsapps · Sep 11, 2021 at 08:13 PM 0
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After 3 days of sprite positioning, resizing, when I tested on Android Unity Remote almost get a heart attack. Thanks man!

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Answer by Quaker_SDR · Oct 02, 2014 at 09:04 AM

Through unity remote it will be like that only. Try taking a build in a device.

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avatar image leowu4ever · Oct 02, 2014 at 09:05 AM 0
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solved already thx.

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