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Question by alpharay · Jan 25, 2019 at 12:07 AM · erroreditorvroculussteam

Steam VR not playing in editor

Hi all,

Have a pretty annoying issue with the Steamvr plugin not registering my Oculus during editor play or after a build. SteamVr itself recognizes my Oculus and I can play games, but in unity, Steamvr does not recognize the editor is in play or when a build exe is running.

I have tried different versions of unity starting for 2018.3.2 down to unity 5.4 and with different versions of the steamvr plugin with no success. I have uninstalled and reinstalled SteamVR multiple times.I have also restarted my computer, reimported the assets, messed with every VR setting in the Player settings with zero success. I am kinda losing my mind because I have never had this problem before.

The only console error I get is XR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_NoLogPath: "Log path could not be located (112)"!

Any help would be great

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Answer by alpharay · Jan 25, 2019 at 09:16 PM

[Solved]

Make sure openVR sdk is placed above the oculus SDK in the XR settings

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avatar image BarilSentier · May 13 at 03:02 PM 0
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Hi, i think i have the same issue but i juste have open VR loader and open Vr settings and i use a HTC vive

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