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Kinematic

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All Questions

  • Unanswered Questions
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Kolalamonkeys edited

Hinge Joint 2D separating from object

Jun 4, '22 rigidbody2d·kinematic·hingejoint2d

0 Replies

0 Votes

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Power37371 commented

Attach Kinematic Collider To Non-Kinematic Collider

May 25, '22 in Help Room

1 Reply

0 Votes

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Relan42 asked

How to add speed to a child kinematic rigid body?

May 16, '22 in Help Room

0 Replies

0 Votes

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Zornbock edited

Kinematic RigidBody2D as Player Object?

May 10, '22 collision·gravity·kinematic·basics

0 Replies

0 Votes

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Shrimpey answered

Picking up physical objects

Apr 24, '22 rotation·physics·kinematic·grab·item pickup

1 Reply

0 Votes

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GabriellaMaz asked

Do I need more scripts for Articulation body?

Apr 15, '22 in Help Room

0 Replies

0 Votes

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brikim13 answered

How to create and move primitives without the static collider penalty?

Feb 21, '22 rigidbody·collider·kinematic·primitives

2 Replies

3 Votes

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AuzkyA edited

How to move multiple dynamic gameobjects with one moving platform which is controlled by the player

Jan 28, '22 collision·movement·dynamic·platform·kinematic

0 Replies

0 Votes

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NeoKuro asked

Rigidbodies stopping Root Motion of animations

Jan 16, '22 in Help Room

0 Replies

0 Votes

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MakerBen commented

How do I move stacked cubes in a dynamic way?

Jan 14, '22 animation·rigidbody·joints·kinematic

0 Replies

1 Votes

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PlayouGames published

Rigidbody2D

Nov 29, '21 c#·2d·rigidbody2d·kinematic

0 Replies

0 Votes

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Deltt_ asked

Making a rigidbody "immune" to reacting with another specific rigidbody?

Nov 7, '21 in Help Room

0 Replies

0 Votes

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Vice_Grips asked

How to make a non-convex meshed object affected by physics(non-kinematic)

Oct 28, '21 in Help Room

0 Replies

0 Votes

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sincerelysleepy asked

Switching from kinematic to dynamic without stutter

Oct 24, '21 rigidbody2d·velocity·dynamic·kinematic

0 Replies

1 Votes

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brandonmierzwa1 answered

Is there a way for a non-kinematic rigid body to be hit by a raycast?,Is there a way for a non kinematic rigidbody to be be hit by a raycast?

Sep 29, '21 rigidbody·raycast·fps·tutorial·kinematic

1 Reply

0 Votes

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gravelpootis edited

Speculative CCD without rigidbody

Sep 19, '21 in Help Room

1 Reply

0 Votes

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Edy edited

What is the point of MovePosition()?

Sep 15, '21 in Help Room

1 Reply

0 Votes

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skyparticle99ii edited

How to check if kinematic rigidbody is overlapping anything in the scene?

Sep 10, '21 in Help Room

0 Replies

0 Votes

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erick290605 published

how to make a edge for my speaker?,how do i make the edge of my speaker?

Sep 8, '21 audio·kinematic·speaker

0 Replies

0 Votes

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Ilez12 edited

How to create a robotic construct with a long neck?

Aug 7, '21 in Help Room

0 Replies

0 Votes

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PlayZzOfficial edited

How do I push Obects around a Scene when pressing a button?

Jul 24, '21 c#·kinematic·rigidbody.addforce

0 Replies

0 Votes

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Anonymous620 answered

Can Kinematic Object collide with other Kinematic Object?

Jul 8, '21 c#·collision·collider·kinematic

1 Reply

0 Votes

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Edy edited

Moving a kinematic object a fixed distance over a set time with physics in mind

Jul 1, '21 movement·physics·rigidbody·transform·kinematic

2 Replies

1 Votes

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DenisIsDenis commented

Trouble with implementing Vector2.ClampMagnitude in the Rigidbody2D.MovePosition function

May 29, '21 rigidbody2d·clamp·kinematic·rigidbody.moveposition

1 Reply

0 Votes

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vargata edited

Question about raycast collision detection involving Kinematic Rigidbody2D

May 10, '21 rigidbody2d·collision detection·raycasthit2d·kinematic

1 Reply

0 Votes

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GSGregory edited

Issue with checking to see whether the Bounds value's of two game objects equal each other

May 4, '21 rigidbody2d·collision detection·bounds·kinematic·boundingbox

1 Reply

0 Votes

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logicandchaos commented

How to fire minigun

Mar 23, '21 physics·kinematic·frame

0 Replies

0 Votes

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nadunliyanage asked

Why can't the weight of IK constraint be keyframed with Animation Rigging package?

Mar 6, '21 animation·package·rigging·kinematic

0 Replies

0 Votes

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artygrand answered

How can I make one object stretch so that it is always attached to another?,How to stretch object so that it is always in contact with another object?

Mar 3, '21 vr·scale·kinematic·stretch

1 Reply

0 Votes

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MUG806 edited

Stop player from pushing tilemap

Feb 20, '21 rigidbody2d·tilemap·dynamic·kinematic·grid based game

1 Reply

0 Votes

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Related Topics

rigidbody collision physics rigidbody2d collider c# gravity movement animation trigger 2d collision detection velocity dynamic ragdoll physics2d colliders joints rotation moveposition raycast addforce iskinematic charactercontroller child


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