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Question by Duzo · Jan 20 at 12:44 PM · layerssorting layerssorting order

Sort character over and under a tree 2D

I'm creating an 2d game atm and I have objects like trees and streetlights that I want my character to be able to go under. But I can either make the character over the whole object or under it and It needs to be half, if that makes sense. xD

Example: If the object is at 0 and the character goes to y1 and is now under the tree. If I put the character to y-1 the root of the tree now appears to be over the character.

The only solution I can think of is I need to make the sprite into two parts and put it into two different sorting layers. But it didn't work that great... Is there any other solution to this?

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Answer by unity_N-J7jf21GvXprQ · Jan 20 at 12:57 PM

Will it work if you put the pivot of the tree at the point where you want it to sort?

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Answer by Duzo · Jan 20 at 04:23 PM

I don't know exactly what you mean.. I'm a total noob but I did put the sprite sort point to pivot instead of center. DIdn't change a thing though. Somehow I did something and now when I walk down my character goes under the tree and when I walk in another direction it goes back being infront.

Sometimes I feel like unity behaves really buggy or if there are some settings that are causing this.

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