Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Creepstorm · Jun 22, 2020 at 03:05 PM · editorcrashlaunch

Unity Project closes immediately after opening, without any errors - What could be the cause?

I open Unity Hub, select the project, it launches the splash screen, then begins to load the editor, the loading bar appears and starts filling, and then Unity just closes. No error messages appear at all.

The project is collab enabled. It consists of only scripts and a few standard materials and simple GameObject prefabs (just sprite renderers with default tile textures).

Some Hub processes are still running in task manager after the close.

So far I've tried:

  • Deleting the project's Lock file and attempting a restart - issue persisted.

  • Restarting my PC - issue persisted.

  • Ending processes in task manager and restarting - issue persisted.

  • Building the project solution in visual studio to check for errors - no errors found, build successful

  • Upgrading the project to the latest version of Unity (from 2019.3.12f1 to 2019.4.1f1) - issue persisted.

  • Backing up my changes, removing the project from the list in Hub, re-downloading from collab and re-importing my changes - the project opened, until i tried to open one of my custom editor windows and then the issue re-occurred

  • Revoking and re-allocating my unity teams seat on the project in the project Dashboard - issue persisted.

  • Copying my scripts across into a blank project to check for compiler errors - no errors found, the issue hasn't yet re-occurred.

I'm writing this post because i'm dreading the issue continuing in a fresh project, and ideally i would like to not keep creating brand new projects and setting up collab and re-allocating seats every time this happens. It's entirely unclear to me as to whether the issue is with my code, or with the project, or some licensing error, or something else.

Can anybody shed some light? Happy to post more info, but not sure what would be relevant.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image kadho_bhodge · Jun 27, 2020 at 07:26 AM 0
Share

I have had the same exact problem happen on two different projects now. It's not just you. I have found no solution.

*Update: https://answers.unity.com/questions/1704824/unity-closes-when-opening-project.html

From this link I found that it can be related to choosing the wrong network adapter to check license. What is interesting is, all of the people I saw commenting were saying they either needed to enable wifi, or ethernet, the opposite of what they were using.

In my case I often use express vpn, and it has its own adapter that is disabled when not connecting to a server.

Turning my VPN on allows my projects to open again. This tells me unity has something wrong with their networking code when it comes to selecting which network. If 1 is disabled and 1 is not, it seems quite obvious it should utilize the enabled one.

avatar image Creepstorm kadho_bhodge · Jun 29, 2020 at 05:45 AM 0
Share

Thanks so much for replying! Interesting, I was beginning to think that it was some kind of network issue, as i've been working for a week now on a fresh copy of the project that I haven't connected to collab, and so far there have been no issues. Unity recently updated the dashboard, so maybe there are still some things they need to iron out regarding collab, and that could be the source of the issue. I haven't tried opening the project on my other pc, which is connected to the internet via an ethernet cable. I'll try it out and test what you've suggested. The main reason i didn't already is because i wasn't able to push my more recent changes to collab after the issue began, so i'd have been working on an out of date version. Thanks again!

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by ZackSheppard · Sep 03, 2020 at 04:45 PM

This particular issue is starting to really hurt my productivity. I have a work and home environment both using unity and both have been effected by this.


At home: I installed a new PCIE express wireless card to improve my connection. After I did this unity stopped working. I'd launch the HUB and click the project as I do every day... year after year... and the editor splash shows up and the it just goes away. Nothing tells me that there was an issue. It just goes away. After doing some reading on this I figured out that it was because I had disabled my old wifi connection to make sure my new card was the only connection. Once I re-enabled the old adapter it worked again.


At work: I had a hard drive fail and had to reinstall everything. Now I want to use Unity and get some work done and it is doing the same thing! Splash shows up... goes away... no sign of failure.... The HUB says my license is valid and activated.... Only this time ALL my adapters are active. I can't get this to work and am sad that money has to burn due to this issue

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ZackSheppard · Sep 03, 2020 at 04:50 PM 0
Share

Comment on my situation. I removed my activation entirely and killed the unity hub from task manager. ALL processes killed for HUB. Then I disabled my wireless adapter and booted the HUB and re-activated my license. Seems to be working again now. I have to wonder if they lock in the network adapter that was used during license activation and require that to be the only adapter allowed to check for that license in the future? Unsure... but unity just booted for me so I think i'm good.

avatar image
0

Answer by tvedel · Dec 04, 2021 at 09:47 AM

Well happened to me as well and the reason was I was running thru vpn, I disabled the vpn and all well.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

255 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Graphics.DrawTexture with a shader using GrabPass crashes Unity editor 0 Answers

Unity crashing directly after "Enlighten: Bake started." 0 Answers

Unity crashes when i get to fight the boss 1 Answer

I have a problem whit the editor 0 Answers

Unity won't run on my MacBook Pro 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges