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Question by Saruki · Feb 07, 2015 at 01:45 PM · editor4.6inputmanagergamepad

Input Manager: Gamepad axis only won't work (however buttons does)

Hello to you reader(s)!

So I was looking arround for quite some time but didn't manage to find similar issue to my problem, less a way to solve it :(

I'm trying to create a drone race game and wanted to use a gamepad controller as it is more simillar to real life controller.

I read tutos about how to set up the input manager so you could use a gamepad but in the end only the buttons are working when going through play mode while axis don't do a single thing :/ (even thought my Input manager look exactly alike the one from tutos...)

So far i've tested whith both pc/xbox360 and pc/ps3 (both usb) controller, but the problem still the same for the two of them.

I did test on other games and both controller work perfectly fine as I know (would have been surprising that both controller lost their axis at the same time but who know^^')

I first encountered the problem on unity 4.6.1 (as I never needed the use of game pad before) and updated on sunday to 4.6.2 but problem stills here!

I did also build my project to see if it was just an issue from the editor: still no success :(

I'm running on Windows 7 64bits if that can help too!

Thanks you for reading so far and even more if you find a way to help me =)!

Regards,

Saruki

(PS: I did ask on the forum but no one seems able to answer so far :(. Link

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