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Question by artrayd · Aug 26, 2017 at 08:59 AM · particlesystem

Particle system Emit from from edges

Watching tutorial, a tutorial says to use "Emit from edge" option. But there is no such option. Tried to do that in different in a different way, but didn't succeed.

Looks like previous Unity particle system was better. The new particle system looks same, just have fewer features.

https://youtu.be/VYOgWJFiifo?t=4m42s alt text Any ideas?

screen-shot-2017-08-26-at-115811.png (70.3 kB)
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Answer by ifurkend · Aug 26, 2017 at 03:47 PM

This boolean property is changed to the float property "thickness" for flexibility. Zero thickness is equivalent to "emit from edge".

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avatar image artrayd · Aug 26, 2017 at 05:35 PM 0
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ifrukend thank you! Zero thickness worked for me, also changed start speed to negative number to make particles go inside the circle

avatar image LilGames · Aug 29, 2019 at 09:34 PM 0
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I see NO thickness parameter either. Unity 2018.4

avatar image JulianJPoole LilGames · Jan 06, 2020 at 10:57 PM 3
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It's called "Radius Thickness" now, 3 option down under the "Shape" section of the particle system.

avatar image Kjaka JulianJPoole · May 27, 2021 at 08:31 PM 0
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and now, apparently, its something different again. And I don't know what.

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avatar image ezel3050 · Nov 25, 2020 at 12:19 AM 0
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Thanks man, Greatly explained!

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Answer by JulianJPoole · Jan 06, 2020 at 10:59 PM

This boolean property is changed to the float property "Radius Thickness" for flexibility, 3 option down under the "Shape" section of the particle system. Zero thickness is equivalent to "emit from edge".

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