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  • Unanswered Questions
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addh2005 edited

Casting to detect collision includes trigger colliders

May 28, '22 trigger·cast·filter·contact

0 Replies

0 Votes

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SyafiqBahrin asked

Real time screen cast/mirror from Mobile to PC

Apr 20, '22 texture·mirror·cast·laptop

0 Replies

0 Votes

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NikkF answered

Make UI elements cast shadows

Mar 13, '22 ui·shader·text·shadows·cast

1 Reply

0 Votes

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Janneman96 published

What am I doing wrong with the Collider2D.Cast function?

Mar 12, '22 in Help Room

0 Replies

0 Votes

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Lesnikus5 edited

The CapsuleCast is broken.

Oct 10, '21 physics·raycast·cast·capsulecast

0 Replies

0 Votes

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Lesnikus5 asked

Why does CapsuleCast appear in the wrong place?

Oct 9, '21 physics·cast·capsule·capsulecast·capsule collider

0 Replies

0 Votes

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UltraAlucha edited

Boxcast not detecting tilemap/composite collider

Aug 24, '21 programming·collision detection·cast·casting

0 Replies

0 Votes

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Bazzalisk asked

Get all objects in triangle (physics triangle cast)

Aug 16, '21 2d-physics·cast·casting

0 Replies

0 Votes

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SmittyA answered

Why are RaycastHit surface normals of corners not interpolated or otherwise correct?

Jan 31, '21 collision·raycasthit·boxcollider·normal·cast

1 Reply

1 Votes

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Momoneko published

Need help figuring out object detection/Figuring out SphereCast

Jan 11, '21 in Help Room

0 Replies

0 Votes

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InstantCache asked

Collider2d cast to player child ignores the child

Oct 23, '20 in Help Room

0 Replies

0 Votes

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kamaldeep26594 commented

C# - Resources.Load Sprite trouble

Aug 29, '20 cast·casting

2 Replies

2 Votes

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EmberTheSunbro edited

Really simple spherecast not working.

Apr 29, '20 in Help Room

0 Replies

0 Votes

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Futurristic commented

Get all Child Transforms in Target

Apr 28, '20 in Help Room

2 Replies

1 Votes

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Baltrisch asked

editor target cast fail on DLL

Mar 28, '20 editor·dll·custom·cast

0 Replies

0 Votes

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Ambrose998800 asked

BoxCast not working, CheckBox overshooting

Mar 8, '20 physics·colliders·cast

0 Replies

0 Votes

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Dyreo commented

How do I access a bool from another script?

Feb 8, '20 c#·2d·boolean·cast

2 Replies

1 Votes

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BastianUrbach answered

Casting Object to Rigidbody

Nov 30, '19 instantiate·cast·casting

2 Replies

0 Votes

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lgarczyn answered

How do I do a spherecast/boxcast/whatever but have the radius increase proportionally with distance?

Nov 21, '19 in Help Room

1 Reply

1 Votes

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$$anonymous$$ commented

Using RigidBody2D.Cast to detect all collisions with a Tilemap + Composite Collider

Oct 15, '19 2d-platformer·rigidbody2d·collision detection·normals·cast

0 Replies

1 Votes

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ertsnom99 edited

Collider2D.Cast doesn't detect some parts of my composite collider 2D

Aug 19, '19 in Help Room

0 Replies

0 Votes

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antonsem commented

Rigidbody2D.Cast() against mutiple colliders with a single Rigidbody2D

Jul 5, '19 in Help Room

0 Replies

0 Votes

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DunderAxel answered

Precise Collision Detection with Rigidbody2D.Cast

Apr 1, '19 2d·collision·physics·physics2d·cast

1 Reply

0 Votes

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DunderAxel asked

2D Cast Problem

Apr 1, '19 in Help Room

0 Replies

0 Votes

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xxmariofer edited

Raycast collisions being detected along a non-existent curve(?)

Mar 7, '19 in Help Room

1 Reply

0 Votes

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FakePL answered

Collider2D.Cast precision

Mar 3, '19 2d·collision·cast

2 Replies

1 Votes

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Mouroz edited

tags on ContactFilter2D?

Jan 6, '19 c#·unity 2d·tag·collision2d·cast

0 Replies

0 Votes

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Mouroz answered

trouble with collider2D.cast

Dec 20, '18 c#·collider2d·cast

2 Replies

0 Votes

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hexagonius commented

Boxcast/Raycast Orientation

Nov 24, '18 gizmos·cast·collider.raycast

2 Replies

0 Votes

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Ebonicus answered

Best Way to Find nearby colliders when you already have a trigger collider on gameObject

Sep 13, '18 trigger·colliders·detection·cast

1 Reply

1 Votes

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Related Topics

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