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Question by TheSwanCollective · May 13, 2019 at 09:57 AM · vrsoundoculusskyboxsurround

Spatial Sound from 360° VR Video Player

I successfully built a 3D 360° video player using the Unity Skybox Panoramic Shader.

The problem now is that its 5.1 surround soundtrack isn't recognized by Unity or Oculus.

I already tried Edit > Project Settings > Audio > Spatializer Plugin > OculusSpatializer with no difference.

> How can Unity/Oculus recognize the 5.1 sound and make it react to my head movements?

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Answer by sedaticel · Mar 11 at 04:18 PM

+1

Same problem

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