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Question by RLin · Jun 08, 2015 at 01:56 PM · cameraaudiosoundspeed3d sound

Sounds are shaky at high speed.

I am developing a car racing game, and I have noticed that the sounds from the cars become very shaky at high speed. I tried completely eliminating the Doppler effect, but that didn't help. Using 2d soundspace fixes this, but 2d is not suitable for my game.

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