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Question by svitlana · Sep 23, 2016 at 12:15 PM · unity 5audioaudiosource3d sound

Make feeling that sound comes from left or right side

Hi all! I need to create feeling like sound is coming from left or right so I put it there physically. Maybe some setting in the object that do the panning? Maybe I need put AudioSource left/right related to player position? Can you help please to choose the correct way?
Thanks!

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Answer by DenisTribouillois · Sep 23, 2016 at 03:37 PM

You can use the Stereo Pan parameter to artificially adjust the sound on left/right.

https://docs.unity3d.com/ScriptReference/AudioSource-panStereo.html

In your case, maybe Spatial Blend is more adapted, since it calculates the sound spatialized in the 3D world (unlike Stereo Pan which is 2D)

https://docs.unity3d.com/ScriptReference/AudioSource-spatialBlend.html

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Answer by PlayCreatively · Sep 23, 2016 at 12:26 PM

The AudioSource component has a variable called Stereo Pan. That's what you're looking for.

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