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Question by hikari_takahashi · yesterday · shaderpost-process-effect

How to show clear shapes of light bokeh effect in URP?

I'm looking for a volume profile or a shader enable to use in URP, which shows clear shapes of bokeh texture where brightness spots are like.From this page, https://bluelines.hatenablog.com/entry/2015/01/03/201655 ,sorry that this is Japanese page, you can see example pictures that I want to take effect like, or cineamtic depth of field effect in unreal engine is the effect I want. Now I trying to use Depth of Field of Volume profiles in URP, I've never got clear shapes. Can anyone let me know the best way to take depth of field effect showing clear shapes of light bokeh or a shader to take a bokeh effect like that in URP?

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