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Question by KarmaLord · Feb 21 at 10:43 AM · freezefor-loop

Unity Freezing On for-loop,Unity freezing on For loop

// unity freezes whe i run this. Pls help.

 // Start is called before the first frame update
 void Start()
 {
     for(int i = 0; i < 5; i++)
     {
         Debug.Log(i);
     }
     chosenWord = wordsLocal[Random.Range(0, wordsLocal.Length)];
     WordToFindField.text = chosenWord;
 }

 // Update is called once per frame
 void Update()
 {
     time += Time.deltaTime;
     timeField.text = Mathf.Round(time).ToString();
 }

} ,// unity keeps freezing every time i run this using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI;

public class GameController : MonoBehaviour { public Text timeField; private float time; private string[] wordsLocal = {"MATT", "JOAN", "ROBERT", "MARY JANE", "DENIS"}; public Text WordToFindField; private string chosenWord; private string hiddenWord;

 // Start is called before the first frame update
 void Start()
 {
     for(int i = 0; i < 5; i++)
     {
         Debug.Log(i);
     }
     chosenWord = wordsLocal[Random.Range(0, wordsLocal.Length)];
     WordToFindField.text = chosenWord;
 }

 // Update is called once per frame
 void Update()
 {
     time += Time.deltaTime;
     timeField.text = Mathf.Round(time).ToString();
 }

}

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