Last month, we shared our vision for the future of Unity’s DevOps solutions. At its core is Plastic SCM – the foundation of our plans and investments to scale with DevOps services and improve collaboration among teams of any size. Get the details on our latest developments as par...
In this Faces of Unity post, we’re spotlighting Unity’s HR Program Manager in Montreal, Brent Caverly. Read on to learn more about Brent’s career journey, his role with the LGBTQ+ ERG, and the celebrities he’s met along the way.
Practical Game Accessibility is a new, free online course for intermediate creators. It’s an introduction to creating games that more players can enjoy. As you work through the course, you’ll learn about prioritizing accessibility while building a game guided by an inclusive desi...
The definitive guide to lighting in the High Definition Render Pipeline (HDRP) is now updated with tips for taking on the latest capabilities in Unity 2021 LTS. Learn how to create high-end lighting with production-ready HDRP features – from Light Anchors to Lens Flares, and beyo...
Not just a source of natural beauty, oceans are critical to all life on earth – and they’re at risk. Riddled with plastic and facing oil spills, overfishing, and increasing global temperatures, these ecosystems are in real danger. Read on to learn about World Oceans Day and why p...
In May, we gave six developers the keys to our Digital Twins Twitter account so they could share their favorite tips and tricks they have learned while working in Unity. In case you missed it, here is a recap of what each of these talented individuals covered.
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