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Dungeon

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All Questions

  • Unanswered Questions
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St0wy asked

LoadSceneMode.Additive or Instanciate

May 18, '22 instantiate·scene·dungeon

0 Replies

0 Votes

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joan_stark answered

Performance: Multiple asset references vs. One public asset reference

Aug 24, '21 scripting problem·performance·memory·roguelike·dungeon

2 Replies

0 Votes

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fatalityfun answered

Trying to make a procedurally generated dungeon (3D), but rooms won't spawn

Jul 7, '21 collision·random·detection·spawning problems·dungeon

1 Reply

0 Votes

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PilgrimFlowers asked

How to Add an Individual Kill Count to Different Weapons

Mar 27, '21 unity 2d·how-to·how to·dungeon

0 Replies

0 Votes

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kuchleinm asked

How to stop rooms from spawning on top of each other with list,How to make sure rooms don't spawn in the same place

Jan 28, '21 c#·2d game·unity 2d·random gen·dungeon

0 Replies

0 Votes

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sycr99 commented

method for grid movement Wiki

Nov 6, '20 c#·dungeon

1 Reply

0 Votes

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ArmyToad asked

How do you use a BFS algorithm in an isometric tilemap?

Sep 21, '20 in Help Room

0 Replies

0 Votes

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Nicolas_Rivas_1991 commented

Compiling Android APK Errors

Jul 30, '20 in Help Room

1 Reply

0 Votes

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ChilledSloth answered

How to get the current items in my inventory with respective stock of the items

May 17, '20 script.·lists·inventory system·dungeon

1 Reply

0 Votes

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penguinsrepic commented

When all of the enemies in a room dies the doors dont open.

Apr 13, '20 in Help Room

0 Replies

0 Votes

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Gpopcorn asked

Random Generated Dungeon Issue

Mar 31, '20 c#·3d·dungeon·rng

0 Replies

0 Votes

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jsams_unity asked

Dungeon rooms overlapping

Mar 23, '20 procedural generation·overlapping·dungeon

0 Replies

0 Votes

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ImKnocks published

Procedural generation seed that can be manipulated

Mar 7, '20 procedural generation·dungeon·seed

0 Replies

0 Votes

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Magical_Male published

Procedural dungeon spawner problem

Nov 20, '19 in Help Room

0 Replies

0 Votes

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realtomshar asked

2D Tilemap room prefabs for dungeon generation.

Aug 6, '19 2d·procedural·generation·dungeon

0 Replies

0 Votes

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nirast commented

Overlap elimination with 2d physics engine for dungeon generator not working properly.

Mar 14, '19 physics2d·collider2d·dungeon

0 Replies

0 Votes

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Klarzahs answered

2D Obstacle Avoiding Enemies In 2D - TopDown Dungeon Help

Feb 18, '19 2d game·dungeon

1 Reply

0 Votes

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xSillusx commented

C# Unity - Roguelike room generation HELP

Jun 24, '18 in Help Room

1 Reply

0 Votes

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ImpOfThePerverse answered

I would like to trie to make the shadows of my dungeon more pronounced

May 14, '18 shadows·dark·dungeon

2 Replies

0 Votes

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Harinezumi commented

Procedural generation of dungeons with rooms made in the new tile map system?

Feb 15, '18 tilemap·procedural·generation·tiles·dungeon

0 Replies

1 Votes

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geeth1234 asked

Implementing a dungeon rogue-like floor.

Sep 15, '17 structure·roguelike·map-generation·dungeon

0 Replies

0 Votes

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MrE652 asked

Lightning that tracks enemies with range in a 2d topdown

Aug 28, '17 in Help Room

0 Replies

0 Votes

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Xarbrough answered

Is there Another Alternative to Create your own game easily without Coding?

Aug 18, '17 game·rpg·action·dungeon·sandbox

1 Reply

0 Votes

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lostdefender asked

Melee attack for hack and slash

Jul 10, '17 in Help Room

0 Replies

0 Votes

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cyper43 published

Dungeon Generator script

May 9, '17 in Help Room

0 Replies

0 Votes

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speedgolden published

Problem: Connecting Procedural Generated Dungeon with Growing Tree Algorithm

Mar 8, '17 in Help Room

0 Replies

0 Votes

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LoneWolfe007 edited

Grid based movement, sprite change to simulate movement

Sep 13, '16 in Help Room

0 Replies

0 Votes

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Namey5 commented

Vertex snapping results in small noticable gap

Apr 30, '16 in Help Room

0 Replies

0 Votes

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lazyllama123 published

How to prevent overlapping GameObjects before instantiation

Apr 27, '16 c#·2d·procedural-generation·dungeon

0 Replies

0 Votes

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Zamaroth commented

Rigidbodies dont push each other out correctly

Mar 6, '16 in Help Room

0 Replies

0 Votes

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Related Topics

generation c# procedural random 2d 3d roguelike 2d game generator procedural generation grid camera map-generation collision rpg map procedural-generation room detection game overlap nullreferenceexception spawning problems array top-down


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