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All Questions

  • Unanswered Questions
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WG3D asked

mono_crash.mem files generated

Apr 30, '22 files·log·generated

0 Replies

0 Votes

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StarArcher commented

Generating a triangle from 3 points

Apr 25, '22 3d·graphics·generated

5 Replies

0 Votes

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Bunny83 answered

Unity generated mesh average normals on seperate vertices on same position/ smooth shade generated mesh Closed

Jan 20, '22 normals·mesh vertices·generated·normalize

1 Reply

0 Votes

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robquinn commented

Unwanted Cube GameOjbect gets generated upon playing any scene?

Jun 15, '20 gameobject·scene·unityeditor·cube·generated

1 Reply

0 Votes

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SunnyChow commented

Player Objects get through dynamicaly generated map?

Feb 19, '20 map·falling·through·dynamically·generated

0 Replies

0 Votes

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BonfireGames asked

Help! Problems texturing generated mesh

Jan 29, '20 mesh·texturing·generated

0 Replies

0 Votes

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Hoorza commented

How to ignore the "Mesh doesn't have albedo UVs." error message?

Apr 16, '19 mesh·error message·uv coordinates·generated

2 Replies

2 Votes

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muzboz answered

Adding a texture to a code-generated terrain, through code.

Dec 2, '18 texture·terrain·generated

4 Replies

1 Votes

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ahstein answered

How to set Instantiate position bound by parent's location

Oct 28, '18 in Help Room

1 Reply

0 Votes

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ReticentDaikaiju edited

Strange behavior when adding generated sharedMesh to MeshCollider

Jul 4, '18 mesh·meshcollider·generated·sharedmesh

0 Replies

0 Votes

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callebo_FK commented

Outline Shader Problem with generated mesh

Jun 28, '18 in Help Room

2 Replies

1 Votes

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JPhilipp commented

How to Procedurally Generate Smooth Meshes

Jun 27, '18 procedural·sphere·smooth·generated

1 Reply

0 Votes

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SeigneurNecron edited

How to get some kind of SpriteMask from a PolygonCollider2D ?

Jun 21, '18 collider2d·mask·generated

1 Reply

0 Votes

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felixpk edited

Autogenerated Thumbnails of GameObjects Closed

Mar 21, '18 object·preview·generated

1 Reply

0 Votes

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DerNibelung edited

Blocky shadows on procedural terrain meshes

Nov 16, '17 mesh·lighting·generated

2 Replies

2 Votes

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Ballisticspork commented

Lines appear between tiles of generated mesh

Jul 21, '17 2d·mesh·generated·tearing

3 Replies

0 Votes

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spospider published

distance between generated skidmark meshes and wheel colliders

Jun 24, '17 in Help Room

0 Replies

0 Votes

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Yuzuke answered

Placing a generated object in the center of a plane..

May 19, '17 in Help Room

1 Reply

0 Votes

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Elkis commented

How can you make a generated animation work with a humanoid avatar?

Mar 13, '17 animation·animationclip·humanoid·motion·generated

1 Reply

0 Votes

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lawrence-parry commented

Can't find anything to help me!

Sep 22, '16 in Help Room

0 Replies

0 Votes

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sasantv commented

GPU Generated Mesh?

Sep 20, '16 shader·mesh·gpu·generated·perlin

3 Replies

2 Votes

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Fall-rAz0r-Out published

Skybox Cubemap - 6 Noise Generated Maps How to give Angular Distortion

Sep 16, '16 skybox·distortion·generated·warp

1 Reply

0 Votes

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ComradeVanti answered

Auto generated blocks turning invisable? 2d game

Mar 15, '16 in Help Room

1 Reply

0 Votes

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OliverAnthony published

Generated mesh render order

Dec 22, '15 mesh·runtime·generated·render order·z-fighting

0 Replies

0 Votes

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Fattie commented

Generated meshs and lights

Dec 3, '15 light·mesh renderer·generated

0 Replies

0 Votes

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steven234234234 published

script working but how can i generate object only Y axis? I don't know how to change function of this Script

Dec 2, '15 in Help Room

0 Replies

0 Votes

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utyasheva.irina asked

How mirror object by x

Nov 16, '15 unity 5·batching·generated

0 Replies

0 Votes

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$$anonymous$$ commented

How to make randomly generated levels from a set of prefabs? Closed

Nov 10, '15 levels·generated·randomly

0 Replies

1 Votes

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Dainiusss commented

Mesh with texture atlas is "sparkling"

May 4, '15 unity 5·mesh·atlas·generated·programmatically

1 Reply

0 Votes

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Axtrainz asked

Generation Problem c#

Nov 20, '14 generation·generator·generated

0 Replies

0 Votes

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Related Topics

mesh random randomly level c# procedural 2d prefab instantiate minecraft object terrain generator generation meshfilter sharedmesh algorithm planet preview editor world map meshcollider runtime meshrenderer


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