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All Questions

  • Unanswered Questions
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renderist published

How Blit internally works?

May 27, '22 graphics·rendertexture·blit·blitting

2 Replies

1 Votes

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maxime_unity4 published

Blit into Texture2DArray slice not working in WebGL

Mar 22, '22 shader·texture·graphics·webgl·blit

0 Replies

0 Votes

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ZedPo published

URP Blit Material Renderer Feature - Breaks the Inspector Asset Preview Window

Oct 5, '21 rendering·graphics·pipeline·blit·features

0 Replies

0 Votes

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solocs edited

I have a problem with updating a RenderTexture being used in combination with a shader.

Aug 11, '21 shader·rendertexture·blit

0 Replies

0 Votes

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bruceweir1 edited

OnRenderImage not getting called

Jun 18, '21 graphics·blit

2 Replies

1 Votes

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BastianUrbach answered

Using Graphics.Blit with the same source and destination

Jun 11, '21 rendering·graphics·rendertexture·image effects·blit

1 Reply

0 Votes

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shwhjw asked

Blit onto or otherwise edit a cylindrical-mapped cubemap

Apr 14, '21 textures·cubemap·blit·cookies·blitting

0 Replies

0 Votes

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g-augview answered

Where to Graphics.Blit()?

Apr 12, '21 graphics·rendertexture·blit·blitting

1 Reply

0 Votes

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Wise_Director published

How do you change the dimensions of the Steam VR view on the mirror screen (URP)

Feb 9, '21 rendering·vr·render·viewport·blit

2 Replies

0 Votes

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CyrilGhys answered

Graphics.Blit to the screen not working?

Dec 29, '20 in Help Room

1 Reply

2 Votes

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Aberro answered

RenderTexture synchronization issues.

Nov 19, '20 shaders·rendertexture·async·blit·dispatch

1 Reply

0 Votes

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DearUnityPleaseAddSerializableDictionaries commented

Blit a material only on the layer rendered by the camera ?

Oct 8, '20 in Help Room

0 Replies

1 Votes

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Cloxygen edited

Why is it red?

Jun 10, '20 camera·blit·renderwithshader·blitting·secondcamera

0 Replies

0 Votes

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ChlodAlejandro published

URP Render Feature missing in final output

May 18, '20 in Help Room

0 Replies

0 Votes

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virajs13 published

[Android] Blit Type Problem - Flickering Android

May 7, '20 android build·flickering·blit

1 Reply

0 Votes

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Looooooooong edited

Multiple Blit problem

Apr 30, '20 shader·rendertexture·blit

2 Replies

1 Votes

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MarkenhXu edited

Graphics.blit 3 texture

Apr 30, '20 graphics·blit

1 Reply

0 Votes

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HooksForFeet published

Graphics.Blit with custom shader gives black screen under iOS

Apr 4, '20 shader·blit

2 Replies

0 Votes

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Bee_Bone asked

Texture2D.ReadPixels not working

Apr 1, '20 texture2d·rendertexture·readpixels·blit

0 Replies

0 Votes

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ArminRigo edited

Manual Graphics.Blit

Feb 10, '20 rendering·graphics·programming·blit

3 Replies

0 Votes

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TocaSimon published

Prevent Render Texture clearing

Dec 5, '19 shader·rendertexture·render texture·clear·blit

1 Reply

1 Votes

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Namey5 commented

OpenGL ES 2.0 support breaks simple shader

Oct 7, '19 android·shader·rendering·graphics·blit

0 Replies

0 Votes

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growling_egg edited

Is it possible to have an entity component which behaves as a Stack?

Jul 11, '19 component·multithreading·blit

0 Replies

0 Votes

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UNSEENWorks commented

Why is Graphics.Blit with material not working consistently?

Jul 7, '19 in Help Room

0 Replies

0 Votes

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hearstzhang answered

Blit camera targetTexture to screen

Jun 19, '19 rendertexture·blit·targettexture

2 Replies

5 Votes

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Malyglut asked

Using stencil buffer with OnRenderImage()/Blit

May 30, '19 rendering·shaders·graphics·stencil·blit

0 Replies

0 Votes

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Roger_0123 asked

GPU Graphics.blit huge time on android

Mar 26, '19 android·graphics·framerate·slow·blit

0 Replies

0 Votes

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sergiobd commented

How do I blit a Texture to a specified display?

Jan 16, '19 multiple-monitors·blit

0 Replies

1 Votes

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Namey5 answered

Blit isn't writing to render texture

Jan 9, '19 shader·rendertexture·blur·blit

1 Reply

0 Votes

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Shadowmage45 asked

Blit to Cubemap - Only blits to X+ Face?

Oct 24, '18 rendering·cubemap·blit

0 Replies

0 Votes

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Related Topics

rendertexture graphics shader rendering blitting texture camera shaders image effects texture2d android material render vr cubemap render texture performance postprocess drawtexture textures c# stencil layer rendertotexture dispatch


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