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               Question by 
               matrix1395 · 10 hours ago · 
                objectvuforiarecognition  
              
 
              Recognize position of the object
I am looking for an option to detect position object as soon as it stands in the right place - on a table, for example. I am using Vuforia engine here to recognize particular object but apart of doing object recognition, I would also like to do some position recognition on this object. This is what I have so far:
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using Vuforia;
 using UnityEngine.UI;
 
 public class TargetVector : MonoBehaviour
 {
    //  public TrackableBehaviour.Status newStatus;
     public TrackableBehaviour mTrackableBehaviour;
     public Text positionTextX;
     void Update()
     {
         OnTrackableStateChanged();
     }
     public void OnTrackableStateChanged()
     {
         Vector3 targetPosition = mTrackableBehaviour.transform.position /*- Camera.main.transform.position*/;
         if (mTrackableBehaviour.CurrentStatus == TrackableBehaviour.Status.DETECTED ||
             mTrackableBehaviour.CurrentStatus == TrackableBehaviour.Status.TRACKED)
         {
             positionTextX.gameObject.SetActive(true);
             positionTextX.text = "X: " + targetPosition.x.ToString() + " Y: " + targetPosition.y.ToString() + " Z: " + targetPosition.z.ToString();
         }
         else
         {
             positionTextX.gameObject.SetActive(false);
         }
     }
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