- Home /
Question by
alexanderameye · Feb 15, 2014 at 10:40 AM ·
mecanimblender-exportingblender animationanimation clip
Walk cycle not importing smoothly.
I create a walk cycle in blender and in blender it looks fairly natural, but when I export it as fbx and import it into Unity, it looks very robotic. These are my settings:
Thank you!
walk cycle settings.jpg
(139.3 kB)
Comment
Your answer
Follow this Question
Related Questions
animation problem in mecanim 1 Answer
Nothing showing in the animation tab. 0 Answers
A node in a childnode? 1 Answer
Animations not showing correctly 1 Answer
Can we import a blender animation (as FBX) that only has a rig, but no mesh? 1 Answer