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Question by poochie89 · Nov 02, 2015 at 10:12 PM · androiduiguiflickering

Unity 5 GUI fllickering, artefacts on Android

Hey guys, i am using Unity 5.2.2f1 and testing on an Galaxy S3 mini running Android 4.2.2. I am displaying gui elements using unitys new ui system. Unfortunately the UI produces screen flickering and artefacts every 4-5 seconds when interacting. I am having a canvas in screen space overlay with several gameobjects in it. Flickering occurs especially when opening/activating ui elements. This is really frustrating and the only thing preventing me from release. I did not find any solution online to my problem.

Please help me out.

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avatar image meat5000 ♦ · Nov 02, 2015 at 10:12 PM 0
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I remember reading somewhere that someone had noticed that moving some UI element caused a redraw on the whole Canvas. Their solution was to use multiple canvases and keep the childed content of each one small.

avatar image poochie89 · Nov 03, 2015 at 10:54 AM 0
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thx so much for you help, this actually subjectivly did seem to reduce the flickering a bit, i reduced the amount of elements per canvas. unfortunately it did not remove the flickering completely. did anybody else notice this problem?

avatar image meat5000 ♦ poochie89 · Nov 03, 2015 at 11:28 AM 0
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Quite a few people

https://www.google.co.uk/search?q=unity+UI+flickering&ie=utf-8&oe=utf-8&gws_rd=cr&ei=ZJo4Vq_YBIn3UuzNuugG

avatar image poochie89 · Nov 03, 2015 at 11:51 AM 0
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i did read most of these threads, but most of them are not directly related to my problem and their solutions did not work for me. i will now install unity 5.0 which was recommended somewhere and see if it helps

avatar image meat5000 ♦ poochie89 · Nov 03, 2015 at 11:55 AM 0
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Do your UI elements have alpha? Android is prone to overdraw.

avatar image poochie89 meat5000 ♦ · Nov 03, 2015 at 12:49 PM 0
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do you mean the individual sprites? yes they do, pretty much all of them

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avatar image meat5000 ♦ · Nov 03, 2015 at 02:44 PM 0
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There actually seems to be many things of concern.

http://forum.unity3d.com/threads/massive-font-cachefontfortext-cpu-spike-using-default-gui.227022/

$$anonymous$$y guess is, if you are handling localisation somewhere inside your UI routines, separate it out from these scripts and feed the info in. $$anonymous$$ake sure fonts are present and correctly set.

avatar image bartoszczybartlomiej · Feb 21, 2016 at 04:49 PM 0
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Same problem on Unity 5.3.2f1 (Nexus 7 and LG G3)

with each update Unity UI is worse...

screen record: https://youtu.be/Bmx7quaRmvA

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Answer by poochie89 · Nov 03, 2015 at 02:50 PM

I finally solved it!!!! i installed unity 5.0, this did solve the problem, no flickering or artefacts. it is definetly a unity bug so for those of you looking for a solution for unity 5.1 or 5.2 i am sorry i did not find a way to get it to run on those versions

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Answer by panemaker · Mar 22, 2016 at 01:48 PM

The bug has been fixed in Unity 5.3.4f1. I had a similar problem on my Samsung S3 mini (Android 4.2.2). The UI was flickering or the game just crashed. I can confirm that the new release has fixed the issues.

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avatar image poochie89 · Mar 22, 2016 at 01:53 PM 0
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thx for the notification

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