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Question by
frostbyte85 · Jul 01, 2015 at 07:34 PM ·
iosrenderingfog
Unity 5 Fog on device
Hello,
I am having some problems using fog on device (iPad Air, Air 2, etc), it seems that it just doesn't work. My shaders are non-surface shader ones, however I do use the macros in Unity 5. Rendering is correct in the editor, but on device fog is not applied.
Has anyone else encountered this issue?
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