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Google play game services problem
I have implemented google play game services and when i start my game the play services loading screen appears. I've notices that this happens only one time when you first launch a game and then whenever you open it again to play it just pops up a little windows at the top saying "Welcome" and your name. My problem is that this loading screen happens everytime i restart the game ( when the player dies) and when i open the game. In the console im getting this error:
Instance was not initialized, using default configuration.
Atleast i think that is the problem and I also get:
Creating IPlayGamesClient in editor, using DummyClient.
I don't think it should be using dummyclient. I hope someone can help with this problem.
Plugins like this will only work in a build. The DummyClient messages are only for the Unity editor, to tell you when a certain thing is supposed to happen such as reporting a score to a leaderboard or reporting progress to an achievement.
Oh Ok thanks :) but do you have any idea about the instance was not initialized ?
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